Rug of Smothering

Large construct, unaligned

For basic lore see Animated Objects


Rug of Smothering image

Basic Character Attributes

Attribute STR DEX CON INT WIS CHA
Value 17 14 10 1 3 1
Modifier +3 +2 +0 -5 -4 -5

Armor Class: 12 (natural armor)

Hit Points: 33 (5d10)

Speed: 10 ft.

Damage Immunities: poison, psychic

Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Senses: blindsighted 60ft. (blind beyond radius), passive Perception 6

Languages: -

Challenge: 2 (450 XP)

Antimagic Susceptibility: The rug is incapacitated while in the area of an anti magic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Damage Transfer: While grappling a creature, the rug takes only half damage dealt to it, and the creature grappled by the rug takes the other half.

False Appearance: While the rug remains motionless, it is indistinguishable from a normal rug.

Actions

Smother: Melee Weapon Attack +5 to hit, reach 5 ft., one medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) bludgeoning damage.