Small plant, neutral evil
Twig blights can root in soil, which they do when living prey are scarce. While rooted, they resemble woody shrubs. When it pulls its roots free of the ground to move, a twig blight's branches twist together to form a humanoid-looking body with a head and limbs.
Twig blights seek out campsites and watering holes, rooting there to set up ambushes for potential victims coming to drink or rest. Huddled together in groups, twig blights blend in with an area's natural vegetation or with piles of debris or firewood.
Given how dry they are, twig blights are particularly susceptible to fire.
For basic lore see Blights
Attribute | STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|---|
Value | 12 | 15 | 11 | 1 | 5 | 1 |
Modifier | +1 | +2 | +0 | -5 | -3 | -5 |
Armor Class: 17 (natural armor)
Hit Points: 17 (5d6)
Speed: 0 ft., fly 50 ft.
Saving Throws: Dex +4
Damage Immunities: poison, psychic
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: blindsighted 60ft. (blind beyond radius), passive Perception 7
Languages: -
Challenge: 1/4 (50 XP)
Antimagic Susceptibility: The sword is incapacitated while in the area of an anti magic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance: While the sword remains motionless, it is indistinguishable from a normal sword.
Longsword: Melee Weapon Attack +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.